Fast runs
Move, collect, dodge, and build momentum through a short-session arena loop.
Ink arena game
A fast arcade arena game about growing, collecting, dodging, and chasing one more cleaner run through an ink-slick field of hazards and rewards.
What it plays like
Splat-Yo is closer to a tight arcade loop than a menu-heavy game: readable motion, risk, upgrades, and visual feedback do the work.
Move, collect, dodge, and build momentum through a short-session arena loop.
Gems, missions, and cosmetic progression give players a reason to come back.
Canvas-driven visuals, movement, particles, and arena state are tuned for mobile play.
Feature graphic, icon, phone screenshots, and release artwork are already prepared.
Game design
Splat-Yo is presented as part of the AEljay product portfolio with its own visual system, store artwork, and gameplay screenshots, so the game feels as deliberate as the business apps.