Skip to content
AEljay Contact ALJ

Ink arena game

Splat-Yo

A fast arcade arena game about growing, collecting, dodging, and chasing one more cleaner run through an ink-slick field of hazards and rewards.

Arcade game Expo and Skia Google Play
Type
Mobile game
Focus
Arcade arena
Status
Google Play review
Get it on Google Play Soon on the App Store Back to projects
Splat-Yo feature graphic

What it plays like

A compact arena with progression hooks.

Splat-Yo is closer to a tight arcade loop than a menu-heavy game: readable motion, risk, upgrades, and visual feedback do the work.

Fast runs

Move, collect, dodge, and build momentum through a short-session arena loop.

Rewards

Gems, missions, and cosmetic progression give players a reason to come back.

Skia rendering

Canvas-driven visuals, movement, particles, and arena state are tuned for mobile play.

Store assets

Feature graphic, icon, phone screenshots, and release artwork are already prepared.

Splat-Yo gems screen Splat-Yo missions screen

Game design

A bright arcade identity built around fast decisions.

Splat-Yo is presented as part of the AEljay product portfolio with its own visual system, store artwork, and gameplay screenshots, so the game feels as deliberate as the business apps.