Physics feel
Skia-rendered planets, orbit arcs, particles, trails, capture zones, and motion feedback.
Mobile game
Tap. Release. Lock the orbit. A physics reflex game about timing a satellite transfer between planets.
Gameplay
Orbit Lock is built around one readable decision: release at the right moment and chain clean captures. The app layers progression through streaks, daily challenges, cosmetics, coin rewards, ads, IAP, haptics, and procedural audiovisual feedback.
Skia-rendered planets, orbit arcs, particles, trails, capture zones, and motion feedback.
Daily challenge, shop, skins, missions, lucky spin, ranks, streaks, and best-run moments.
Android Play Store artwork, feature graphic, screenshots, app icon, ads, and IAP wiring.
Expo SDK 54, React Native, TypeScript, Skia, AsyncStorage, ads, IAP, audio, and haptics.
Stack
The game is structured around isolated services for rendering, persistence, ads, IAP, audio, and haptics, so the small arcade loop still feels like a complete mobile product.